Player Policies

Attached to this page are policies that pertain to players and their characters. Each policy can and will be enforced by the guild leadership and subject to penalty if violated or abused. Player policies are designed to be fair, flexible and with the best interest of the entire guild in mind, not just the individual player. Many policies are designed to optimize raid progression without compromising the integrity of the player.

Behavioral Guidelines

We expect that all Tribe members will possess the following traits while playing characters with membership in the guild. Rightly or wrongly, your actions toward all others while wearing The Tribe's guild tag will reflect on the guild as a whole and we expect members to be sensitive to that fact. Not following the letter or the spirit of these behavioral guidelines can be grounds for disciplinary action, up to and including dismissal.

  • Be fun. Be the kind of person who not only participates in good-natured silliness and playing around, but also the kind of person who knows when it's gone on too long or has started to become mean-spirited.
  • Be friends. Appreciate your guildmates and remember that they are here because they believe in these principles too. Enjoy their successes as if they were your own and help them recover from their defeats.
  • Be appropriate. In a guild with members from their teens to their fifties, you're going to have to moderate your language and subject matter a bit. Try to keep guild chat, say, and emotes PG-13 and use your best discretion in whisper/party/raid/voice chat.
  • Be respectful. Treat others as you would want to be treated. Don't insult other people, especially guildmates, and especially not in public. If other people ask you to moderate your behavior in guild/party/raid/voice chat, then please comply and work out your issues later, if necessary. Be aware of the potential impact of your words and actions before you commit to them.
  • Be trusting and trustworthy. Assume that if a guildmate upsets you, then he/she didn't do it on purpose and there was a misunderstanding. Assume that your guildmates are being truthful in all of their dealings with you, and be truthful in all of your dealings with guildmates.
  • Be resourceful. Feel free to ask your guildmates for information or assistance, but don't neglect the other tools and resources (web sites, LFG channel, etc.) that you have at your disposal.
  • Be gracious. Accept help (in any form) graciously. Accept a lack of assistance from guildmates just as graciously, no matter what the reason.
  • Be generous. When you get a great item, the decision to keep it, sell it, or give it to a guildmate should be a difficult one. While you're not required to give any item away for free, many Tribe members have given away BoE epics and passed on valuable upgrades anyway, solely for the betterment of their teammates. That is the true spirit of The Tribe.
  • Be open. Visit the Tribe forums often (at least weekly) and participate openly in guild chat. Communicate with your fellow guildmates.
  • Be constructive. If you have an issue with the guild or a guild member, then don't bottle it up or complain endlessly about it - contact the Chief or a Chieftain for assistance, and be prepared to offer potential solutions to whatever problem you're experiencing.
  • Be tolerant. The Tribe has lots of different kinds of people in it. Malicious or degrading comments about people's race, religion, gender, etc. have no place in The Tribe.
  • Be legitimate. Don't support the professional farmers by buying money, items, or characters with real currency. Don't use or do anything that you know for sure is an exploit or is in violation of Blizzard's Terms of Service.

Tradeskills & Group Loot

  • Guild members who are able to create items/enchantments through tradeskills are prohibited from charging other members of the guild for item/enchantment creation if all of the required materials are provided to them.
  • A guild member is never required to give away any tradeskill ingredient, piece of armor, weapon, etc. for free. However, if guild members are going to sell or barter for items with other guild members it is prohibited within guild chat. Privately discussing the sale of items is tolerated; announcing, discussing, or negotiating the item's price in guild/voice chat is not. Use of the Auction House to sell items you do not plan to use or give to alts/guildmates is encouraged. Always remember to be generous to your other guild members and remember that the guild's success is more important than your character's cash flow.
  • In groups, the looting rules are always left to the discretion of the group leader, but Tribe members are strongly encouraged to use the following "standard" loot rules for the groups they lead:
    • Use "group loot" for Tribe-only groups
    • Use "group loot" or "master looter" for mixed-guild or pickup groups
    • Select "need" from the rolling interface on all non-epic/set BoE items if the item is a true upgrade for your main set of gear
    • Select "greed" from the rolling interface on all non-epic/set BoE items that are not an upgrade or would be for 2nd or 3rd set of gear
    • Pass on all BoP and BoE epic/set items
  • Discuss who can use/wants the BoP and BoE epic/set items that are passed on
  • Do a separate /random roll for the items that are passed on
  • If a BoE item that everyone rolled on and you didn't win would be an upgrade for you, don't hesitate to ask for it. If more than one person needs the item, then the people who need it should roll separately.
  • During looting, you only "need" an item if it is an upgrade to the piece of equipment that you normally use in that item's slot (preferably you will equip such an item immediately). If you plan to use the item for an alternate set of equipment (e.g. a "crit" set, a "PvP" set, etc.), give the item to a character that is not present for the drop, disenchant the item, or sell the item, then your interest in the item is "greed" and you are obligated to represent your interest as such. Misrepresenting your interest in an item as "need" when it is actually "greed" is grounds for dismissal from the guild.

Minimum Level Requirement

No character (except Death Knights) under level 25 will be allowed an invite into the guild. All characters, whether they be main or alternate characters, must be level 25 of higher before receiving an invite if requested.
 
Officers may be invited after level 20. These players are needed to regulate and lead this guild no matter in what capacity they are online. This applies to all Elders, Champions, Chieftains and the Chief.
 
Because Death Knights start at level 55 the minimum required level for an invite is 64 instead of 25. Any and all level requirements way be waived under special circumstances such as the release of a new expansion. Only the Chief may make these exceptions.

Recruitment

Recruitment is based on a case by case basis. Each new recruit should visit the Tribe's recruitment forum found on our forums at http://www.tribeofwarcraft.com/forum/viewforum.php?f=19 and click on the thread marked "Application Guidelines - READ BEFORE POSTING". This thread gives a template application and all the information needed to apply.

All new recruits should read at least the first page of our Charter to understand our goals and ideals before applying. If these goals do not apply to you then you need not apply. After recruitment all players are expected to read and understand our policies and ask any questions as needed. If you violate a policy after recruitment there is no excuse for not knowing them first.

After applying the application is moved to a private forum where the officers assess what is written. Every answer is important so "thin" or rushed applications will not likely be accepted. Please make sure you fill out your application openly and honestly. It will make a big difference.

Real Life Friend/Family Recruitment

Applications for membership from RL friends and family of existing Tribe members in good standing are not guaranteed invitation to join the guild, but will be given special consideration based on the RL relationship. Any member that vouches for a RL friend or family member will be held responsible if said recruit is determined by the Officers to not be Tribe material and is removed from the guild. Removal of the recruit will not necessarily lead to removal of the member, but will be documented and taken into consideration in future application evaluations.

Toon Splitting Policy

Members of the Tribe may not have characters in any other Horde guild on the Aggramar server. We strongly discourage members from having characters on the Alliance side or on another server. If you have characters on Alliance or another server, we encourage you to keep it to yourself. If it is uncovered that you have a character that is not in the guild, the Officers reserve the right to discuss and implement any action they deem appropriate ranging from no action taken to guild removal. Such action will be determined on a case by case basis.

The purpose of this rule is simple. The Tribe wants members that are as committed to the guild as the guild is to its members. Splitting characters reduces the commitment and contribution of individuals to the Tribe. We want to ensure that membership is not used for an extra raid timer or as a chat room.

Character Naming Policy

The Tribe is a family-friendly and respectful guild that strives to enhance the game experience for our members as well as the rest of the server (well, Horde anyways). As such, we request that all members carefully consider the names they give their characters that they plan on asking to join the guild. The Officers reserve the right to remove any character from the guild that is deemed inappropriate for the atmosphere of our family and/or the image we portray to the server (assuming Blizzard doesn't get to it first). This matter is quite subjective. Some people may create character names without expecting to offend anyone. The decision on what is offensive will be determined by a group discussion of the Officers to ensure that it does not come down to one person's individual tastes. If anyone is unsure of the potential controversy over a name, feel free to contact any Officer and it will be reviewed for approval.
Name evaluations will not be discussed pubically with any general Tribe members. These discussions are kept private to protect the player. Name evaluations do not effect your status in the guild unless deemed necessary in extreme cases. In most cases the Blizzard naming policy will be relied upon, meaning names will be reported first. Players with names under review will be notified when a final decision has been made.