The ranks within the guild are as follows:
Chief
Chieftains
Elders
Champions
Oathsworn
Tribesmen
Braves
Alternate ranks for player's altnerate characters are as follows:
Commander Alts (For the Chief and Chieftains)
Officer Alts (For Elders and Champions)
Tribe Alts (For Oathsworn and Tribesmen)
The Chief, Jingojango, is the leader of the guild. He is able to make, break, or change any rule or take any action that he chooses at his sole discretion. It is important for current and potential members to understand that The Tribe is not a democracy - just because Jingojango asks for and listens to people's opinions regularly, and may hold a vote to get an idea of what the guild members want, his decisions are law within the guild, even if no one else agrees.
The Chief can't play 24/7 and he can't cover all of the responsibilities of the guild when he does play, so the Chieftain role exists to support guild administration. Chieftains may be involved in recruiting decisions, enforcement of guild rules and discipline, resolving conflicts between guild members, organizing guild activities, representing the guild in dealings with other guilds, etc. If the Chief is not online / not available, then the online Chieftains will share his authority and responsibilities. The Chieftains also participate in a leadership council that informs and advises JJ regarding guild issues.
Alternate characters of the Chief and the Chieftains are called Commander Alts. This rank simply allows the Chief and the Chieftains to invite, remove, promote and demote members as necessary.
Players who have demonstrated great loyalty and dedication to the guild and have an interest in leadership activities may be designated as Elders. Elders are responsible for the continual improvement of the guild. Their primary duties are helping guild members get their issues and ideas heard by the right members of the Tribal Council and may also have some specific guild administration tasks delegated to them by the Chieftains.
Each of the 9 Horde classes will have a Champion designated within the guild. This Champion will act as a specialist, maintaining an awareness of what is going on with their class within the meta-game (Blizzard development plans, talent builds, solo and grouping strategies, etc.) and ensuring that all the other guild members within their class have access to and understand this information. Unlike other ranks this rank is a specialization that may be held by a Chieftain or Elder. Champions are allowed to have raid mains outside of their Champion class as not to limit the enjoyment of this player if need be. As long as a Champion fullfills their duties then it does not matter who they play.
Alternate character's of the Elders and Champions are called Officer Alts. These alts retain all the abilities an Elder and a Champion have.
Players who have been a member of the guild in good standing for a long time and are great examples of The Tribe's beliefs and principles will be known as Oathsworn. The duties of an Oathsworn will be to embody the core of the guild and go out of their way to conduct themselves in such a way that makes The Tribe and its members proud. Players can only be elevated to Oathworn status by being promoted by the Chief at his discretion or by nomination from at least two Chieftains.
The Tribesmen are the guild's rank-and-file. The majority of the guild's members will hold this rank. A Tribesman's responsibility is to know and understand this charter and abide by its rules and guidelines.
Alternate character's of the Oathsworn and Tribesmen are called Tribe Alts. These alts retain all the abilities an Tribesman has.
New players who would like to join the guild may do so if their character is level 25 or higher and have passed our application process (See Recruitment). Once their character joins, they are designated as a "Brave" and are considered on probation for approximately one month. If during this probationary period a Brave violates any of the guild rules or guidelines, treats any players poorly or exhibits a personality or behavior
that does not exemplify the Tribe the player's probation may be extended or that member may be removed permanently. If a Brave makes it through their probationary period successfully, then they are automatically promoted to the rank of Tribesman.
Champions, Elders, and Chieftains are appointed by the Chief at his sole discretion but are often chosen under a committee of officers. Members interested in these positions should contact the Chief and, if appropriate, participate in an interview with the Chief before he makes his final decision. Please note that there is a limit to the number of Champion and Chieftain positions, so there may not be openings for the role a member is interested in. These officer roles are positions of responsibility and not privilege. Players should not expect an Officer rank simply for spending a long period of time in the guild. Officer positions are filled as the guild needs.
Removal from the guild can be performed by the Chief for any reason, or can be initiated by a Chieftain with good reason. Before a Chieftains can remove a member for a typical infraction, however, they must be able to demonstrate that guild rules or guidelines within this document were violated even after a warning was provided to the member. Severe violations of the rules or guidelines may result in immediate dismissal with no warning. As with all guild decisions, the Chief has the final say and may approve of or veto any action. A guild member can also be removed due to inactivity. If a character is inactive for 60 days or more without talking to the Chief or a Chieftain beforehand, then they will automatically be removed from the guild and notified by in-game mail explaining the removal. Any player removed from the guild solely for inactivity may be re-invited when they become active again at no penalty. No re-invite is guaranteed however so players go inactive or leave the guild at thier own risk.
Players my leave the guild at any time for any reason. It is courteous to let an officer know when you are leaving and why. Any player has a “One Chance” rule of leaving the guild and getting reinvited later if they left the guild in good standing. There is no guarantee you will be re-invited if you leave once but leaving politely and respectfully can work well towards getting re-invited. If you leave the guild more than once you may not get invited back in. Once again inactivity does not affect this rule.